Android

Programming Android (Java Programming for the New Generation of Mobile Devices)

Posted on Updated on

Book Description
What does it take to build well-engineered Android applications? Explore Android’s core building blocks and APIs in depth with this authoritative guide, and learn how to create compelling apps that work on a full range of Android devices. You’ll work with proven approaches to app design and implementation – including application frameworks that you can use as a starting point for your own projects.Delve into sensors, native development, 3D graphics, and many other topics, and discover how to build apps on the platform of your choice. If you’re an intermediate to advanced programmer, you’ll learn how to make great Android apps.

Table of Contents
Chapter 1 Your Toolkit.
Chapter 2 Java for Android.
Chapter 3 The Ingredients of an Android Application.
Chapter 4 Getting Your Application into Users’ Hands.
Chapter 5 Eclipse for Android Software Development.
Chapter 6 Effective Java for Android.
Chapter 7 Building a View.
Chapter 8 Fragments and Multiplatform Support.
Chapter 9 Drawing 2D and 3D Graphics.
Chapter 10 Handling and Persisting Data.
Chapter 11 A Framework for a Well-Behaved Application.
Chapter 12 Using Content Providers.
Chapter 13 Exploring Content Providers.
Chapter 14 Multimedia.
Chapter 15 Location and Mapping.
Chapter 16 Sensors, NFC, Speech, Gestures, and Accessibility.
Chapter 17 Communication, Identity, Sync, and Social Media.
Chapter 18 The Android Native Development Kit (NDK).

Download
You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download here

Copyright Disclaimer
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we’ll remove relevant links or contents immediately.

Android for the BeagleBone Black – Free PDF Download

Posted on Updated on

Book Description
This book explores using the Android OS on the BeagleBone Black hardware platform and provides an introduction to Android’s unique approach to hardware interfacing. You’ll be walked through the process of installing and configuring Android on your BeagleBone Black, as well as preparing your PC development environment to create Android applications that directly interface with hardware devices. Several example projects within this book introduce you to using the GPIO, SPI, and I2C hardware interfaces of the BeagleBone Black.

Table of Contents
1: INTRODUCTION TO ANDROID AND THE BEAGLEBONE BLACK
2: INTERFACING WITH ANDROID
3: HANDLING INPUTS AND OUTPUTS WITH GPIOS
4: STORING AND RETRIEVING DATA WITH I2C
5: INTERFACING WITH HIGH-SPEED SENSORS USING SPI
6: CREATING A COMPLETE INTERFACING SOLUTION
7: WHERE TO GO FROM HERE

Download
You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download here

keywords: Download free book, Download free PDF, free e-book

Copyright Disclaimer
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we’ll remove relevant links or contents immediately.

Learning Android Application Programming for the Kindle Fire (A Hands-On Guide to Building Your First Android Application)

Posted on Updated on

Book Description

In this book, bestselling Android programming authors Lauren Darcey and Shane Conder teach you every skill and technique you need to write production-quality apps for Amazon Kindle Fire, the world’s hottest Android tablet. You’ll learn the very best way: by building a complete app from start to finish. Every chapter builds on what you’ve already learned, helping you construct, expand, and extend your working app as you move through the entire development lifecycle.

Packed with fully tested, reusable sample code, this book requires absolutely no previous Android or mobile development experience. If you’ve ever written any Java code, you can dive right in and get results fast.

Table of Contents
Part I: Kindle Fire Fundamentals
1 Getting Started with Kindle Fire
2 Mastering the Android Development Tools
3 Building Kindle Fire Applications
4 Managing Application Resources
5 Configuring the Android Manifest File
6 Designing an Application Framework
Part II: Building an Application Framework
7 Implementing an Animated Splash Screen
8 Implementing the Main Menu Screen
9 Developing the Help and Scores Screens
10 Collecting User Input
11 Using Dialogs to Collect User Input
12 Adding Application Logic
13 Adding Network Support
14 Exploring the Amazon Web Services SDK for Android
Part III: Publishing Your Kindle Fire Application
15 Managing Alternative and Localized Resources
16 Testing Kindle Fire Applications
17 Registering

Download
You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download Here

Copyright Disclaimer
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we’ll remove relevant links or contents immediately.

Learning Android Game Programming (A Hands-On Guide to Building Your First Android Game)

Posted on Updated on

Book Description

The book starts with an up-to-the-minute overview of today’s Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You’ll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).

Table of Contents
1. Mobile Games
2. Game Elements and Tools
3. The Game Loop and Menus
4. Scenes, Layers, Transitions, and Modifiers
5. Drawing and Sprites
6. Animation
7. Text
8. User Input
9. Tile Maps
10. Particle Systems
11. Sound
12. Physics
13. Artificial Intelligence
14. Scoring and Collisions
15. Multimedia Extensions
16. Game Integration
17. Testing and Publishing

Download
You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download Here 

Copyright Disclaimer
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we’ll remove relevant links or contents immediately.

Teach Yourself VISUALLY Android Phones and Tablets – Free PDF Download

Posted on Updated on

Book Description
The fast and easy way for visual learners to get up to speed on Android Packed with step–by–step, image–driven guidance, this must–have Visual book offers the latest tips for getting the most out of your Android devices that run on the most recent versions of the Android OS. Through the use of clear, visual instruction, you will learn how to access, download, and enjoy books, apps, music, and video content as well as send photos and emails, edit media on your phones and tablets, sync with desktop and other devices and services, and effectively multi–task. Offers beginning–to–intermediate level coverage on the latest Android features for both experienced Android users and those new to the Android family Addresses a variety of quirks unique to the Android phones and tablets and discusses how to handle them Features full–color illustrations to accompany the step–by–step instructions, aimed at readers who learn best when they can see how things are done Teach Yourself VISUALLY Android Phones and Tablets is an ideal resource if you learn best via visual guidance!

Table of Contents
Chapter 1: Getting Started with Android
Chapter 2: Customizing Your Phone or Tablet
Chapter 3: Sharing Your Device with Others
Chapter 4: Working with Text, Voice, and Accessibility
Chapter 5: Setting Up Communications
Chapter 6: Networking and Communicating
Chapter 7: Phoning, Messaging, and Social Networking
Chapter 8: Working with Apps
Chapter 9: Browsing the Web and E-Mailing
Chapter 10: Taking and Using Photos and Videos
Chapter 11: Using Maps, Clock, Play Music, and Videos
Chapter 12: Troubleshooting Your Device

Download
You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download Here (Part 1)
Download Here (Part 2)

Copyright Disclaimer
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we’ll remove relevant links or contents immediately.

Arduino Android Blueprints – Free PDF Download

Posted on Updated on

Book Description
Learn how to interface with and control Arduino using Android devices. Discover how you can utilize the combined power of Android and Arduino for your own projects. Practical, step-by-step examples to help you unleash the power of Arduino with Android. This book is for those who want to learn how to build exciting Arduino projects by interfacing it with Android. You will need to have some basic experience in electronics and programming. However, you don’t need to have any previous experience with the Arduino or Android platforms.

Table of Contents
1. Setting Up Your Workspace
2. Controlling an Arduino Board via Bluetooth
3. Bluetooth Weather Station
4. Wi-Fi Smart Power Plug
5. Wi-Fi Remote Security Camera
6. Android Phone Sensor
7. Voice-activated Arduino
8. Control an Arduino Board via NFC
9. Bluetooth Low Energy Mobile Robot
10. Pulse Rate Sensor

Download
You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download here

keywords: Download free book, Download free PDF, free e-book

Copyright Disclaimer
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we’ll remove relevant links or contents immediately.

Building Android Apps with HTML, CSS, and JavaScript (Making Native Apps with Standards-Based Web Tools)

Posted on Updated on

Book Description
If you know HTML, CSS, and JavaScript, you already have the tools you need to develop Android applications. This hands-on book shows you how to use these open source web standards to design and build apps that can be adapted for any Android device – without having to use Java. You’ll learn how to create an Android-friendly web app on the platform of your choice, and then convert it to a native Android app with the free PhoneGap framework. Discover why device-agnostic mobile apps are the wave of the future, and start building apps that offer greater flexibility and a broader reach.

Table of Contents
Chapter 1 Getting Started
Chapter 2 Basic Styling
Chapter 3 Advanced Styling
Chapter 4 Animation
Chapter 5 Client-Side Data Storage
Chapter 6 Going Offline
Chapter 7 Going Native
Chapter 8 Submitting Your App to the Android Market

Download
You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download here (1st Ed)
Download here (2nd Ed)


keywords: Download free book, Download free PDF, free e-book

Copyright Disclaimer
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we’ll remove relevant links or contents immediately.

Beginning NFC: Near Field Communication with Arduino, Android, and PhoneGap (Free PDF Download)

Posted on Updated on

Beginning NFC: Near Field Communication with Arduino, Android, and PhoneGap (Free PDF Download)

Book Description
Jump into the world of Near Field Communications (NFC), the fast-growing technology that lets devices in close proximity exchange data, using radio signals. With lots of examples, sample code, exercises, and step-by-step projects, this hands-on guide shows you how to build NFC applications for Android, the Arduino microcontroller, and embedded Linux devices.

Table of Contents
1. Introduction
2. NFC and RFID
3. Getting Started with PhoneGap and the PhoneGap-NFC Library
4. Introducing NDEF
5. Listening for NDEF Messages
6. An NFC Application in Practice
7. Introduction to Arduino and NFC
8. Peer-to-Peer Exchange
9. NFC on Embedded Systems

Download
You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download here

keywords: Download free book, Download free PDF, free e-book

Copyright Disclaimer
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we’ll remove relevant links or contents immediately.

Embedded Android Porting, Extending, and Customizing

Posted on Updated on

Book Description
Looking to port Android to other platforms such as embedded devices? This hands-on book shows you how Android works and how you can adapt it to fit your needs. You’ll delve into Android’s architecture and learn how to navigate its source code, modify its various components, and create your own version of Android for your particular device. You’ll also discover how Android differs from its Linux roots.

Table of Contents
1. Introduction.
2. Internals Primer.

3. AOSP Jump-Start.
4. The Build System.
5. Hardware Primer. 
6. Native User-Space. 
7. Android Framework.

Download
You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download here (BOOK)

Copyright Disclaimer
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we’ll remove relevant links or contents immediately.

Learn Java for Android Development

Posted on Updated on

Title:
Learn Java for Android Development
Authors:
Jeff Friesen
Edition:
3rd – 2014
Publisher:
Apress
Pages:
1200
Language:
English
ISBN-10
1430264543
ISBN-13
978-1430264545
Format:
PDF
Size (MB):
8

Book Description:
Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book’s code archive). This book teaches programmers the essential Java language skills necessary for effectively picking up and using the new Android SDK platform to build mobile, embedded, and even PC apps, especially game apps.

Table of Contents:
Getting Started with Java
Learning Language Fundamentals
Discovering Classes and Objects
Discovering Inheritance, Polymorphism, and Interfaces
Mastering Advanced Language Features, Part 1
Mastering Advanced Language Features, Part 2
Exploring the Basic APIs, Part 1
Exploring the Basic APIs, Part 2
Exploring the Collections Framework
Exploring the Concurrency Utilities
Performing Classic I/O
Accessing Networks
Migrating to New I/O
Accessing Databases
Parsing, Creating, and Transforming XML Documents
Focusing on Odds and Ends
Solutions to Exercises
Four of a Kind

Copyright Disclaimer:
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we’ll remove relevant links or contents immediately.